catch.jp-wiki
¥×¥í¥°¥é¥ß¥ó¥°
±Ñ¸ì³Ø½¬
ÍúÎò
¸¡º÷
Dropdown
°ìÍ÷
phaser/tutorial_02
¤ò¥Æ¥ó¥×¥ì¡¼¥È¤Ë¤·¤ÆºîÀ®
³«»Ï¹Ô:
[[Programing]] > [[Phaser]] > ¥Á¥å¡¼¥È¥ê¥¢¥ë2
#title(Phaser¤Î¥²¡¼¥à¤ò²þÎɤ·¤Æ¤ß¤¿)
#ref(Phaser/jumping_dude.png)
* ³µÍ× [#u86e3885]
[[Á°²ó¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë>phaser/tutorial_01]]¤Ï¡¢Phaser¤Ë¤è...
º£²ó¡¢¤³¤ì¤òÆÈ¼«¤Ë²þÎɤ·¤Æ¡¢¤â¤¦¾¯¤·¥²¡¼¥à¤Ý¤¯¤·¤Æ¤ß¤ë¡£
¤¢¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤Ç¤ÏÉÔ¤·¤Æ¤¤¤¿¾ðÊ󤬡¢¤¤¤¯¤Ä¤«Êä´°¤Ç...
¤Þ¤¢¡¢¥½¡¼¥¹¥³¡¼¥É¤ò¸«¤Æ¤â¤é¤¨¤Ðʬ¤«¤ëÉôʬ¤â¤¢¤ë¤È»×¤¦¤±...
¤³¤³¤Ç¤Ï¡¢½çÈ֤˥½¡¼¥¹¥³¡¼¥É¤òÁȤßΩ¤Æ¤Æ¤¤¤¯¤Î¤Ç¤Ï¤Ê¤¯¡¢...
- ´°À®Èǥǥ⠡ä http://www.catch.jp/program/phaser/002/in...
- ¥½¡¼¥¹¥³¡¼¥É > https://github.com/ycatch/games-phaser-j...
¥ì¥¹¥Ý¥ó¥·¥Ö¤Ë¤¹¤ëÊýË¡¤Ê¤É¡¢¾ÜºÙ¤ÏËöÈø¤ò»²¾È¡£
- ¥ì¥¹¥Ý¥ó¥·¥ÖÈǥǥ⠡ä http://www.catch.jp/program/phase...
- ¥½¡¼¥¹¥³¡¼¥É > https://github.com/ycatch/games-phaser-j...
** ÍøÍѾò·ï [#b43143bd]
Copyright 2014 Yutaka Kachi released under MIT license.
´Ö°ã¤¤¤Ê¤É¤¢¤ë¤«¤âÃΤì¤Þ¤»¤ó¡£
¤â¤·¤â¸«¤Ä¤±¤¿¤é¡¢[[Twitter @y_catch:https://twitter.com/...
* Ìܼ¡ [#ccab2b01]
#contents
* ²þÎÉÅÀ [#o061741e]
- ¥ë¡¼¥ë¡ÊÀ±¤¬¤É¤ó¤É¤óÁý¤¨¤Æ¤¤¤¯¡£À©¸Â»þ´ÖÀ©¡Ë
- ¥¿¥¤¥Þ¡¼¤ò»È¤¤¡¢»þ´ÖÀ©¸Â¥²¡¼¥à¤Ë¤·¤¿
- Phaser¤ËƱº¤ÎBasic Project Template¤ò»È¤¦
- ¥°¥í¡¼¥Ð¥ëÊÑ¿ô¤ò»È¤ï¤º¡¢¥²¡¼¥à¤Î¥¹¥Æ¡¼¥¿¥¹¤¬Á«°Ü¤·¤Æ¤¤¤¯
- ¥á¥¤¥ó¥á¥Ë¥å¡¼¤È¥²¡¼¥à¥ª¡¼¥Ð¡¼²èÌ̤ÎÄɲÃ
- ¸ú²Ì²»
* Project Template [#d7625bd6]
Á°²ó¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤Ï¡¢Ã±°ì¤Îindex.htm¥Õ¥¡¥¤¥ë¤Ë100¹Ô¤¯...
¤½¤³¤Ç¡¢Phaser¤ËƱº¤µ¤ì¤Æ¤¤¤ë¡¢Project Template¤Î¡ÖBasic...
¤³¤ì¤Ï¡¢Phaser¤Îresources/Project Templates ¤Ë¤¢¤ëPhaser...
¾Ü¤·¤¤»È¤¤Êý¤Ï¡¢¥³¥á¥ó¥È¤È¤·¤ÆµºÜ¤µ¤ì¤Æ¤¤¤ë¡£
¤Þ¤À¹üÁȤߤÀ¤±¤Ê¤Î¤Ç¡£¥Õ¥¡¥¤¥ë¤ò³«¤¤¤Æ¤â¤Ê¤Ë¤âɽ¼¨¤µ¤ì¤Ê...
* ¥Õ¥¡¥¤¥ë¹½À® [#nbee0dff]
´°À®ÈǤΥ²¡¼¥à¤Î¥Õ¥¡¥¤¥ë¹½À®¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£
JavaScript¤Ï¡¢Ê£¿ô¤Î¥Õ¥¡¥¤¥ë¤Ëʬ¤«¤ì¤Æ¤¤¤Æ¡¢js¥Õ¥©¥ë¥À¤Ë...
ºÇ½ªÅª¤Ë¤Ï¡¢Ã±°ì¤Îjs¥Õ¥¡¥¤¥ë¤ËÅý¹ç¤·¤Á¤ã¤¨¤Ð¤¤¤¤¤ó¤À¤±¤ì...
BasicGame
¨¢
¨¢ index.html
¨¢
¨§¨¡ audio¡Ê¸ú²Ì²»¡Ë
¨¢ idou_ochiru_normal.mp3
¨¢ jump08.mp3
¨¢
¨§¨¡ images¡Ê¥°¥é¥Õ¥£¥Ã¥¯¡Ë
¨¢ button.png
¨¢ dude.png
¨¢ platform320.png
¨¢ preloadr_bar.png
¨¢ sky-dark.png
¨¢ star.png
¨¢ timesup.png
¨¢ title.png
¨¢
¨¦¨¡ js¡Ê¥³¡¼¥É¡Ë
Boot.js
Game.js
MainMenu.js
phaser.min.js
Preloader.js
* index.html [#p0b42f38]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¤³¤Îindex.html¤ò³«¤¯¤È¡¢¥²¡¼¥à¤¬µ¯Æ°¤¹¤ë¡£
¤Þ¤º¡¢<head>Éô¤ÇɬÍפÊJavascript¤òÆÉ¤ß¹þ¤à¡£
<head>
<meta charset="UTF-8" />
<title>Jumping Dude</title>
<script src="js/phaser.min.js"></script>
<script src="js/Boot.js"></script>
<script src="js/Preloader.js"></script>
<script src="js/MainMenu.js"></script>
<script src="js/Game.js"></script>
</head>
¤Ç¡¢¥²¡¼¥à¼«ÂΤòɽ¼¨¤¹¤ë¥³¥ó¥Æ¥Ê¤òÍѰդ¹¤ë¡£
<div id="gameContainer"></div>
¡ãscript¡äÉô¤ÎJavascript¤Ç¤Ï¡¢window.onload¤Ç¸Æ¤Ó½Ð¤·¤Æ¡¢...
<script type="text/javascript">
window.onload = function() {
// Create your Phaser game and inject it into the gameCo...
// We did it in a window.onload event, but you can do it...
var game = new Phaser.Game(640, 480, Phaser.AUTO, 'gameC...
// Add the States your game has.
// You don't have to do this in the html, it could be do...
game.state.add('Boot', BasicGame.Boot);
game.state.add('Preloader', BasicGame.Preloader);
game.state.add('MainMenu', BasicGame.MainMenu);
game.state.add('Game', BasicGame.Game);
// Now start the Boot state.
game.state.start('Boot');
};
</script>
* Boot.js [#r0f64cb0]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
ÏÈÁȤߤȤ·¤Æ¤Ï¡¢BasicGame.Boot¤òÄêµÁ¤·¤Æ¡¢prototype¤Çµ¡Ç½...
¤³¤³¤Ç¤Ï¡¢init¡¢preload¡¢create¤Ë´Ø¿ô¤ò³ä¤êÅö¤Æ¤Æ¤¤¤ë¡£
¥²¡¼¥à¥×¥í¥°¥é¥à¤¬µ¯Æ°¤·¤¿¤é¡¢¤Þ¤ºinit¤ÇɬÍ׺Ǿ®¸Â¤ÎÀßÄê...
ÆÉ¤ß¹þ¤ó¤À¤é¡¢create¤ÇPreload¥¹¥Æ¡¼¥¿¥¹¤Ë°Üư¤¹¤ë¡£
* Preloader.js [#cdddf1e0]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
preload´Ø¿ô¤Ç¡¢¥°¥é¥Õ¥£¥Ã¥¯¤È¥µ¥¦¥ó¥É¥Õ¥¡¥¤¥ë¤òÆÉ¤ß¹þ¤ó¤Ç...
** ÆÉ¤ß¹þ¤ßÃæ [#x122de16]
ÆÉ¤ß¹þ¤ßÃæ(¥×¥í¥°¥ì¥¹¥Ð¡¼)¤Ï¡¢¤³¤ó¤Ê´¶¤¸¤Çɽ¼¨¤¹¤ë¡£
// These are the assets we loaded in Boot.js
// A nice sparkly background and a loading progress bar
// ÇØ·Ê¿§
this.stage.backgroundColor = 'navy';
//ºî¶ÈÃæ¥Ð¡¼¤Î°ÌÃÖ
this.preloadBar = this.add.sprite((BasicGame.GAME_WIDTH-...
// This sets the preloadBar sprite as a loader sprite.
// What that does is automatically crop the sprite from ...
// as the files below are loaded in.
// ºî¶È³«»Ï
this.load.setPreloadSprite(this.preloadBar);
¤Çºî¶È¤¬´°Î»¤·¤Æ¡¢¼¡¤Î¥¹¥Æ¡¼¥¿¥¹¤ËÁ«°Ü¤¹¤ë¤È¤¤Ï¡¢create...
this.preloadBar.cropEnabled = false;
** ¥µ¥¦¥ó¥É¥Õ¥¡¥¤¥ë¤ÎÆÉ¤ß¹þ¤ß [#o5b6b275]
ÆÉ¤ß¹þ¤ßÃæ¤Ï¡¢ºî¶ÈÃæ¤Î¥Ð¡¼¤òɽ¼¨¤¹¤ë¡£
²èÁü¤ä¥¹¥×¥é¥¤¥È¤ÈƱ¤¸¤è¤¦¤Ë¡¢¤³¤ó¤Ê¤Õ¤¦¤Ë¤·¤ÆÆÉ¤ß¤³¤à¡£
this.load.audio('getSound', ['audio/jump08.mp3']);
this.load.audio('jumpSound', ['audio/idou_ochiru_normal....
* MainMenu.js [#kc302a28]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¥¹¥¿¡¼¥È²èÌ̤ȥ¹¥¿¡¼¥È¥Ü¥¿¥ó¤òɽ¼¨¤¹¤ë¤À¤±¡£
** ¥¹¥¿¡¼¥È¥Ü¥¿¥ó [#wb8e51d7]
¥¹¥¿¡¼¥È¥Ü¥¿¥ó¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£¥Ü¥¿¥ó¤Ï¡¢¥¹¥×¥é¥¤¥È¤Ë¤Ê¤Ã...
¥Ü¥¿¥ó¤¬¥¯¥ê¥Ã¥¯¤µ¤ì¤ë¤È¡¢startGame´Ø¿ô¤¬¸Æ¤Ó½Ð¤µ¤ì¤ë¡£
this.add.button(BasicGame.GAME_WIDTH/2-43, BasicGame.GAM...
startGame´Ø¿ô¤Ï¡¢¼¡¤ÎGame¥¹¥Æ¡¼¥¿¥¹¤ËÁ«°Ü¤¹¤ë¡£
* Game.js [#yb1877af]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¥²¡¼¥à¼«ÂΤϡ¢Á°¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤ÈƱ¤¸¤¯¡¢Áö¤Ã¤Æ¥¸¥ã¥ó¥×...
** ¥µ¥¦¥ó¥É [#p1dd4e9a]
¤¤¤Á¤ª¤¦¡¢¸ú²Ì²»¤òÉÕ¤±¤Æ¤ß¤¿¡£¥¸¥ã¥ó¥×¤·¤¿¤È¤¤ÈÀ±¤ò¼è¤Ã...
¤Þ¤º¡¢create¤Î¤È¤³¤í¤Ç¡¢¤³¤Î¥¹¥Æ¡¼¥¿¥¹¤Ç»È¤¦¸ú²Ì²»¤òÅÐÏ¿...
this.getSound = this.add.audio('getSound');
this.jumpSound = this.add.audio('jumpSound');
¤½¤ì¤«¤é¡¢¼ÂºÝ¤Î¥¢¥¯¥·¥ç¥ó¤Ë¹ç¤ï¤»¤Æ¡¢¸ú²Ì²»¤òºÆÀ¸¤¹¤ë
this.jumpSound.play(); //¥¸¥ã¥ó¥×
this.getSound.play(); //À±¥²¥Ã¥È
** »þ´ÖÀ©¸Â [#bc18fe3c]
»þ´ÖÀ©¸ÂÀ©¤Î¥²¡¼¥à¤Ë¤·¤Æ¤ß¤¿¡£
¤½¤Î¤¿¤á¤Ë¡¢¤Þ¤ºcreate¤Î¤È¤³¤í¤Ç¡¢¥¿¥¤¥Þ¡¼¤È¥¿¥¤¥Þ¡¼É½¼¨...
this._timeCounter = 0; //¥¿¥¤¥Þ¡¼
this._leftTime = 30; //»Ä¤ê»þ´Ö
this._leftTimeText = this.add.text(300, 16, 'Time: 0', {...
¤Ç¡¢update¤Î¤È¤³¤í¤Ç¡¢¥¿¥¤¥Þ¡¼¤ò¹¹¿·¤¹¤ë
// update timer every frame
this._timeCounter += this.time.elapsed;
// if spawn timer reach one second (1000 miliseconds)
if(this._timeCounter > 1000) {
// reset it
this._timeCounter = 0;
this._leftTime --;
this._leftTimeText.text = 'Time: ' + this._leftTime;
}
»Ä¤ê»þ´Ö¤¬¡¢¥¼¥í¤Ë¤Ê¤Ã¤¿¤é¡¢¥²¡¼¥à¥ª¡¼¥Ð¡¼¤ÇquitGame¤ò¸Æ...
if(this._leftTime <= 0) {
this.quitGame();
}
** ¥²¡¼¥à¥ª¡¼¥Ð¡¼ [#y0fac540]
quitGame¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£¤Þ¤º¡¢¸ú²Ì²»¤ò»ß¤á¤Æ¡¢Time'sUp(»þ...
quitGame: function (pointer) {
// Here you should destroy anything you no longer ne...
// Stop music, delete sprites, purge caches, free re...
// Then let's go back to the main menu.
this.getSound.stop();
this._timesup_title = this.add.sprite((this.world.wi...
¤½¤ì¤«¤é¡¢¥²¡¼¥àÁ´ÂΤò°ì»þÄä»ß¤·¤Æ¡¢¥¯¥ê¥Ã¥¯¤·¤¿¤é¥á¥¤¥ó...
this.game.paused = true;
var pausedText = this.add.text(160, 360, "Tap anywhe...
this.input.onDown.add(function(){
pausedText.destroy();
this.game.paused = false;
this.state.start('MainMenu');
}, this);
},
* ¥ì¥¹¥Ý¥ó¥·¥Ö [#r8a955ba]
basic¥Æ¥ó¥×¥ì¡¼¥È¤Ç¤Ï¤Ê¤¯¡¢¤³¤Ã¤Á¤Î¥Æ¥ó¥×¥ì¡¼¥È¤ò»È¤¦¤È¡¢...
PC¤ä¥¿¥Ö¥ì¥Ã¥È¤Ê¤É¥Ç¥Ð¥¤¥¹¤Î²èÌÌ¥µ¥¤¥º¤Ë¹ç¤ï¤»¤Æ¡¢¥²¡¼¥à...
¥¹¥Þ¥Û¤Ç½Ä»ý¤Á¤Î¤È¤¤Ï¡¢²£»ý¤Á¤Ë¤¹¤ë¤è¤¦¥¬¥¤¥À¥ó¥¹¤â¼«Æ°...
¤¿¤À¤·¡¢¥²¡¼¥à¤Ï¤Þ¤À¥¿¥Ã¥Á¤À¤±¤Ç¤ÏÁàºî¤Ç¤¤Ê¤¤¤ó¤À¤±¤É¤Ê¡£
- Fullscreen Scaling in Phaser | tjkopena
-- http://www.rocketshipgames.com/blogs/tjkopena/2014/10/...
- Github
-- https://github.com/RocketshipGames/phaser-fullscreen
- ¥ì¥¹¥Ý¥ó¥·¥ÖÈǥǥâ
-- http://www.catch.jp/program/phaser/003/index.html
* »²¹Í [#w17363b5]
¤³¤ì¤â¤Þ¤¿Ê̤Υ²¡¼¥à¡Ü¥Á¥å¡¼¥È¥ê¥¢¥ë¡£
- [[Getting Started With Phaser: Building "Monster Wants ...
½ªÎ»¹Ô:
[[Programing]] > [[Phaser]] > ¥Á¥å¡¼¥È¥ê¥¢¥ë2
#title(Phaser¤Î¥²¡¼¥à¤ò²þÎɤ·¤Æ¤ß¤¿)
#ref(Phaser/jumping_dude.png)
* ³µÍ× [#u86e3885]
[[Á°²ó¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë>phaser/tutorial_01]]¤Ï¡¢Phaser¤Ë¤è...
º£²ó¡¢¤³¤ì¤òÆÈ¼«¤Ë²þÎɤ·¤Æ¡¢¤â¤¦¾¯¤·¥²¡¼¥à¤Ý¤¯¤·¤Æ¤ß¤ë¡£
¤¢¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤Ç¤ÏÉÔ¤·¤Æ¤¤¤¿¾ðÊ󤬡¢¤¤¤¯¤Ä¤«Êä´°¤Ç...
¤Þ¤¢¡¢¥½¡¼¥¹¥³¡¼¥É¤ò¸«¤Æ¤â¤é¤¨¤Ðʬ¤«¤ëÉôʬ¤â¤¢¤ë¤È»×¤¦¤±...
¤³¤³¤Ç¤Ï¡¢½çÈ֤˥½¡¼¥¹¥³¡¼¥É¤òÁȤßΩ¤Æ¤Æ¤¤¤¯¤Î¤Ç¤Ï¤Ê¤¯¡¢...
- ´°À®Èǥǥ⠡ä http://www.catch.jp/program/phaser/002/in...
- ¥½¡¼¥¹¥³¡¼¥É > https://github.com/ycatch/games-phaser-j...
¥ì¥¹¥Ý¥ó¥·¥Ö¤Ë¤¹¤ëÊýË¡¤Ê¤É¡¢¾ÜºÙ¤ÏËöÈø¤ò»²¾È¡£
- ¥ì¥¹¥Ý¥ó¥·¥ÖÈǥǥ⠡ä http://www.catch.jp/program/phase...
- ¥½¡¼¥¹¥³¡¼¥É > https://github.com/ycatch/games-phaser-j...
** ÍøÍѾò·ï [#b43143bd]
Copyright 2014 Yutaka Kachi released under MIT license.
´Ö°ã¤¤¤Ê¤É¤¢¤ë¤«¤âÃΤì¤Þ¤»¤ó¡£
¤â¤·¤â¸«¤Ä¤±¤¿¤é¡¢[[Twitter @y_catch:https://twitter.com/...
* Ìܼ¡ [#ccab2b01]
#contents
* ²þÎÉÅÀ [#o061741e]
- ¥ë¡¼¥ë¡ÊÀ±¤¬¤É¤ó¤É¤óÁý¤¨¤Æ¤¤¤¯¡£À©¸Â»þ´ÖÀ©¡Ë
- ¥¿¥¤¥Þ¡¼¤ò»È¤¤¡¢»þ´ÖÀ©¸Â¥²¡¼¥à¤Ë¤·¤¿
- Phaser¤ËƱº¤ÎBasic Project Template¤ò»È¤¦
- ¥°¥í¡¼¥Ð¥ëÊÑ¿ô¤ò»È¤ï¤º¡¢¥²¡¼¥à¤Î¥¹¥Æ¡¼¥¿¥¹¤¬Á«°Ü¤·¤Æ¤¤¤¯
- ¥á¥¤¥ó¥á¥Ë¥å¡¼¤È¥²¡¼¥à¥ª¡¼¥Ð¡¼²èÌ̤ÎÄɲÃ
- ¸ú²Ì²»
* Project Template [#d7625bd6]
Á°²ó¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤Ï¡¢Ã±°ì¤Îindex.htm¥Õ¥¡¥¤¥ë¤Ë100¹Ô¤¯...
¤½¤³¤Ç¡¢Phaser¤ËƱº¤µ¤ì¤Æ¤¤¤ë¡¢Project Template¤Î¡ÖBasic...
¤³¤ì¤Ï¡¢Phaser¤Îresources/Project Templates ¤Ë¤¢¤ëPhaser...
¾Ü¤·¤¤»È¤¤Êý¤Ï¡¢¥³¥á¥ó¥È¤È¤·¤ÆµºÜ¤µ¤ì¤Æ¤¤¤ë¡£
¤Þ¤À¹üÁȤߤÀ¤±¤Ê¤Î¤Ç¡£¥Õ¥¡¥¤¥ë¤ò³«¤¤¤Æ¤â¤Ê¤Ë¤âɽ¼¨¤µ¤ì¤Ê...
* ¥Õ¥¡¥¤¥ë¹½À® [#nbee0dff]
´°À®ÈǤΥ²¡¼¥à¤Î¥Õ¥¡¥¤¥ë¹½À®¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£
JavaScript¤Ï¡¢Ê£¿ô¤Î¥Õ¥¡¥¤¥ë¤Ëʬ¤«¤ì¤Æ¤¤¤Æ¡¢js¥Õ¥©¥ë¥À¤Ë...
ºÇ½ªÅª¤Ë¤Ï¡¢Ã±°ì¤Îjs¥Õ¥¡¥¤¥ë¤ËÅý¹ç¤·¤Á¤ã¤¨¤Ð¤¤¤¤¤ó¤À¤±¤ì...
BasicGame
¨¢
¨¢ index.html
¨¢
¨§¨¡ audio¡Ê¸ú²Ì²»¡Ë
¨¢ idou_ochiru_normal.mp3
¨¢ jump08.mp3
¨¢
¨§¨¡ images¡Ê¥°¥é¥Õ¥£¥Ã¥¯¡Ë
¨¢ button.png
¨¢ dude.png
¨¢ platform320.png
¨¢ preloadr_bar.png
¨¢ sky-dark.png
¨¢ star.png
¨¢ timesup.png
¨¢ title.png
¨¢
¨¦¨¡ js¡Ê¥³¡¼¥É¡Ë
Boot.js
Game.js
MainMenu.js
phaser.min.js
Preloader.js
* index.html [#p0b42f38]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¤³¤Îindex.html¤ò³«¤¯¤È¡¢¥²¡¼¥à¤¬µ¯Æ°¤¹¤ë¡£
¤Þ¤º¡¢<head>Éô¤ÇɬÍפÊJavascript¤òÆÉ¤ß¹þ¤à¡£
<head>
<meta charset="UTF-8" />
<title>Jumping Dude</title>
<script src="js/phaser.min.js"></script>
<script src="js/Boot.js"></script>
<script src="js/Preloader.js"></script>
<script src="js/MainMenu.js"></script>
<script src="js/Game.js"></script>
</head>
¤Ç¡¢¥²¡¼¥à¼«ÂΤòɽ¼¨¤¹¤ë¥³¥ó¥Æ¥Ê¤òÍѰդ¹¤ë¡£
<div id="gameContainer"></div>
¡ãscript¡äÉô¤ÎJavascript¤Ç¤Ï¡¢window.onload¤Ç¸Æ¤Ó½Ð¤·¤Æ¡¢...
<script type="text/javascript">
window.onload = function() {
// Create your Phaser game and inject it into the gameCo...
// We did it in a window.onload event, but you can do it...
var game = new Phaser.Game(640, 480, Phaser.AUTO, 'gameC...
// Add the States your game has.
// You don't have to do this in the html, it could be do...
game.state.add('Boot', BasicGame.Boot);
game.state.add('Preloader', BasicGame.Preloader);
game.state.add('MainMenu', BasicGame.MainMenu);
game.state.add('Game', BasicGame.Game);
// Now start the Boot state.
game.state.start('Boot');
};
</script>
* Boot.js [#r0f64cb0]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
ÏÈÁȤߤȤ·¤Æ¤Ï¡¢BasicGame.Boot¤òÄêµÁ¤·¤Æ¡¢prototype¤Çµ¡Ç½...
¤³¤³¤Ç¤Ï¡¢init¡¢preload¡¢create¤Ë´Ø¿ô¤ò³ä¤êÅö¤Æ¤Æ¤¤¤ë¡£
¥²¡¼¥à¥×¥í¥°¥é¥à¤¬µ¯Æ°¤·¤¿¤é¡¢¤Þ¤ºinit¤ÇɬÍ׺Ǿ®¸Â¤ÎÀßÄê...
ÆÉ¤ß¹þ¤ó¤À¤é¡¢create¤ÇPreload¥¹¥Æ¡¼¥¿¥¹¤Ë°Üư¤¹¤ë¡£
* Preloader.js [#cdddf1e0]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
preload´Ø¿ô¤Ç¡¢¥°¥é¥Õ¥£¥Ã¥¯¤È¥µ¥¦¥ó¥É¥Õ¥¡¥¤¥ë¤òÆÉ¤ß¹þ¤ó¤Ç...
** ÆÉ¤ß¹þ¤ßÃæ [#x122de16]
ÆÉ¤ß¹þ¤ßÃæ(¥×¥í¥°¥ì¥¹¥Ð¡¼)¤Ï¡¢¤³¤ó¤Ê´¶¤¸¤Çɽ¼¨¤¹¤ë¡£
// These are the assets we loaded in Boot.js
// A nice sparkly background and a loading progress bar
// ÇØ·Ê¿§
this.stage.backgroundColor = 'navy';
//ºî¶ÈÃæ¥Ð¡¼¤Î°ÌÃÖ
this.preloadBar = this.add.sprite((BasicGame.GAME_WIDTH-...
// This sets the preloadBar sprite as a loader sprite.
// What that does is automatically crop the sprite from ...
// as the files below are loaded in.
// ºî¶È³«»Ï
this.load.setPreloadSprite(this.preloadBar);
¤Çºî¶È¤¬´°Î»¤·¤Æ¡¢¼¡¤Î¥¹¥Æ¡¼¥¿¥¹¤ËÁ«°Ü¤¹¤ë¤È¤¤Ï¡¢create...
this.preloadBar.cropEnabled = false;
** ¥µ¥¦¥ó¥É¥Õ¥¡¥¤¥ë¤ÎÆÉ¤ß¹þ¤ß [#o5b6b275]
ÆÉ¤ß¹þ¤ßÃæ¤Ï¡¢ºî¶ÈÃæ¤Î¥Ð¡¼¤òɽ¼¨¤¹¤ë¡£
²èÁü¤ä¥¹¥×¥é¥¤¥È¤ÈƱ¤¸¤è¤¦¤Ë¡¢¤³¤ó¤Ê¤Õ¤¦¤Ë¤·¤ÆÆÉ¤ß¤³¤à¡£
this.load.audio('getSound', ['audio/jump08.mp3']);
this.load.audio('jumpSound', ['audio/idou_ochiru_normal....
* MainMenu.js [#kc302a28]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¥¹¥¿¡¼¥È²èÌ̤ȥ¹¥¿¡¼¥È¥Ü¥¿¥ó¤òɽ¼¨¤¹¤ë¤À¤±¡£
** ¥¹¥¿¡¼¥È¥Ü¥¿¥ó [#wb8e51d7]
¥¹¥¿¡¼¥È¥Ü¥¿¥ó¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£¥Ü¥¿¥ó¤Ï¡¢¥¹¥×¥é¥¤¥È¤Ë¤Ê¤Ã...
¥Ü¥¿¥ó¤¬¥¯¥ê¥Ã¥¯¤µ¤ì¤ë¤È¡¢startGame´Ø¿ô¤¬¸Æ¤Ó½Ð¤µ¤ì¤ë¡£
this.add.button(BasicGame.GAME_WIDTH/2-43, BasicGame.GAM...
startGame´Ø¿ô¤Ï¡¢¼¡¤ÎGame¥¹¥Æ¡¼¥¿¥¹¤ËÁ«°Ü¤¹¤ë¡£
* Game.js [#yb1877af]
[[¥½¡¼¥¹¥³¡¼¥É:https://github.com/ycatch/games-phaser-jum...
¥²¡¼¥à¼«ÂΤϡ¢Á°¤Î¥Á¥å¡¼¥È¥ê¥¢¥ë¤ÈƱ¤¸¤¯¡¢Áö¤Ã¤Æ¥¸¥ã¥ó¥×...
** ¥µ¥¦¥ó¥É [#p1dd4e9a]
¤¤¤Á¤ª¤¦¡¢¸ú²Ì²»¤òÉÕ¤±¤Æ¤ß¤¿¡£¥¸¥ã¥ó¥×¤·¤¿¤È¤¤ÈÀ±¤ò¼è¤Ã...
¤Þ¤º¡¢create¤Î¤È¤³¤í¤Ç¡¢¤³¤Î¥¹¥Æ¡¼¥¿¥¹¤Ç»È¤¦¸ú²Ì²»¤òÅÐÏ¿...
this.getSound = this.add.audio('getSound');
this.jumpSound = this.add.audio('jumpSound');
¤½¤ì¤«¤é¡¢¼ÂºÝ¤Î¥¢¥¯¥·¥ç¥ó¤Ë¹ç¤ï¤»¤Æ¡¢¸ú²Ì²»¤òºÆÀ¸¤¹¤ë
this.jumpSound.play(); //¥¸¥ã¥ó¥×
this.getSound.play(); //À±¥²¥Ã¥È
** »þ´ÖÀ©¸Â [#bc18fe3c]
»þ´ÖÀ©¸ÂÀ©¤Î¥²¡¼¥à¤Ë¤·¤Æ¤ß¤¿¡£
¤½¤Î¤¿¤á¤Ë¡¢¤Þ¤ºcreate¤Î¤È¤³¤í¤Ç¡¢¥¿¥¤¥Þ¡¼¤È¥¿¥¤¥Þ¡¼É½¼¨...
this._timeCounter = 0; //¥¿¥¤¥Þ¡¼
this._leftTime = 30; //»Ä¤ê»þ´Ö
this._leftTimeText = this.add.text(300, 16, 'Time: 0', {...
¤Ç¡¢update¤Î¤È¤³¤í¤Ç¡¢¥¿¥¤¥Þ¡¼¤ò¹¹¿·¤¹¤ë
// update timer every frame
this._timeCounter += this.time.elapsed;
// if spawn timer reach one second (1000 miliseconds)
if(this._timeCounter > 1000) {
// reset it
this._timeCounter = 0;
this._leftTime --;
this._leftTimeText.text = 'Time: ' + this._leftTime;
}
»Ä¤ê»þ´Ö¤¬¡¢¥¼¥í¤Ë¤Ê¤Ã¤¿¤é¡¢¥²¡¼¥à¥ª¡¼¥Ð¡¼¤ÇquitGame¤ò¸Æ...
if(this._leftTime <= 0) {
this.quitGame();
}
** ¥²¡¼¥à¥ª¡¼¥Ð¡¼ [#y0fac540]
quitGame¤Ï¡¢¤³¤ó¤Ê´¶¤¸¡£¤Þ¤º¡¢¸ú²Ì²»¤ò»ß¤á¤Æ¡¢Time'sUp(»þ...
quitGame: function (pointer) {
// Here you should destroy anything you no longer ne...
// Stop music, delete sprites, purge caches, free re...
// Then let's go back to the main menu.
this.getSound.stop();
this._timesup_title = this.add.sprite((this.world.wi...
¤½¤ì¤«¤é¡¢¥²¡¼¥àÁ´ÂΤò°ì»þÄä»ß¤·¤Æ¡¢¥¯¥ê¥Ã¥¯¤·¤¿¤é¥á¥¤¥ó...
this.game.paused = true;
var pausedText = this.add.text(160, 360, "Tap anywhe...
this.input.onDown.add(function(){
pausedText.destroy();
this.game.paused = false;
this.state.start('MainMenu');
}, this);
},
* ¥ì¥¹¥Ý¥ó¥·¥Ö [#r8a955ba]
basic¥Æ¥ó¥×¥ì¡¼¥È¤Ç¤Ï¤Ê¤¯¡¢¤³¤Ã¤Á¤Î¥Æ¥ó¥×¥ì¡¼¥È¤ò»È¤¦¤È¡¢...
PC¤ä¥¿¥Ö¥ì¥Ã¥È¤Ê¤É¥Ç¥Ð¥¤¥¹¤Î²èÌÌ¥µ¥¤¥º¤Ë¹ç¤ï¤»¤Æ¡¢¥²¡¼¥à...
¥¹¥Þ¥Û¤Ç½Ä»ý¤Á¤Î¤È¤¤Ï¡¢²£»ý¤Á¤Ë¤¹¤ë¤è¤¦¥¬¥¤¥À¥ó¥¹¤â¼«Æ°...
¤¿¤À¤·¡¢¥²¡¼¥à¤Ï¤Þ¤À¥¿¥Ã¥Á¤À¤±¤Ç¤ÏÁàºî¤Ç¤¤Ê¤¤¤ó¤À¤±¤É¤Ê¡£
- Fullscreen Scaling in Phaser | tjkopena
-- http://www.rocketshipgames.com/blogs/tjkopena/2014/10/...
- Github
-- https://github.com/RocketshipGames/phaser-fullscreen
- ¥ì¥¹¥Ý¥ó¥·¥ÖÈǥǥâ
-- http://www.catch.jp/program/phaser/003/index.html
* »²¹Í [#w17363b5]
¤³¤ì¤â¤Þ¤¿Ê̤Υ²¡¼¥à¡Ü¥Á¥å¡¼¥È¥ê¥¢¥ë¡£
- [[Getting Started With Phaser: Building "Monster Wants ...
¥Ú¡¼¥¸Ì¾: