[[Programing]] > [[Phaser]] > ꥸʥ

#title(PhaserǡHTML5Υꥸʥ륲äƤߤ)

* Getaway (å - ƨ˴) [#z5d75da2]

#ref(Phaser/getaway.png)

#contents

** ͷ [#gec14451]

뷿ࡣ

ååפǥפʤ顢򽸤Ƥޤ

- ǥ(PC/ޥ)  http://www.catch.jp/program/phaser/getaway/index.html
-  > https://github.com/ycatch/games-phaser-getaway

** Ѿ [#b43143bd]

Copyright 2014 Yutaka Kachi released under MIT license.

ԶʤɸĤ顢[[Twitter @y_catch:https://twitter.com/y_catch]]ϢȽޤ

* ١ [#x6640d15]

- [[PhaserΥɤƤߤ>phaser/tutorial_02]]

* Ǻ [#l008a0d9]

** ɥåȳ [#fc46e91e]

-[[ⵡǽɥåȳǥ EDGETAKABO SOFT:http://takabosoft.com/edge]]

ʴƤߤ

#ref(dot_dog.png)

#ref(ghoston.png)

#ref(tileSet_x.png)

#ref(star.png)

** ޥå [#a22bd9af]

- [[Tiled Map Editor:http://www.mapeditor.org/]]

ɥåȳȤ߹碌ơơΥޥåפä

#ref(tilemap.png)

- ơϡ쥤䡼ϡ֥ȥ쥤䡼
- jsonեǥݡȤ롣 > [[TiledǺTilemapjsonեphaser.jsɤ߹ˡ / catch.jp memo:https://www.catch.jp/wiki3/tools/phaser_and_tiled]]
- jsonեǥݡȤ롣 > [[TiledǺޥåjsonեphaser.jsɤ߹ˡ / catch.jp memo:https://www.catch.jp/wiki3/tools/phaser_and_tiled]]

*  [#j2c1ec24]

** ơ [#ie36bb05]

- Phaserǥɤȡֹ椬ҤȤĤ롣ǡɤ륿륻åȤϡƬ˶ɲäƤ롣

- jsonޥåפΥɤϡʲ򻲹ͤˤ

-- Example > tilemaps > JSON map collide
-- http://examples.phaser.io/_site/view_full.html?d=tilemaps&f=map+collide.js&t=map%20collide
-- Example > tilemaps > JSON map bounce
-- http://examples.phaser.io/_site/view_full.html?d=tilemaps&f=map+bounce.js&t=map%20bounce

- פǼΥɤϡʲ򻲹ͤˤ
-- Example > tilemaps > create from object
-- http://examples.phaser.io/_site/view_full.html?d=tilemaps&f=create+from+objects.js&t=create%20from%20objects

** ơΥ [#s57eef2a]

- ơΥϡcameraǽǼ¸Ƥ
- cameraǽϡơΰɽ
-- Example > camera > basic follow
-- http://examples.phaser.io/_site/view_full.html?d=camera&f=basic+follow.js&t=basic%20follow
- ǡcameraΰ֤ưŪ˲ươɽƤ

** ط [#cf1481f7]

#ref(background.png)

- ̤Ʊ礭βȤäƤ롣ϡơꡢäȾ
- ĤʤȤˡڤܤʤĤʤ褦ˤƤ(쥹)
- camera˹碌ưư
- ƱˡTileSpriteǽǥ饤ɤƤ롣饤ɤʬϡȿ¦ɽ롣
-- Example > tiling sprite > tilingsprite
-- http://examples.phaser.io/_site/view_full.html?d=tile%20sprites&f=tiling+sprite.js&t=tiling%20sprite

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